using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class InputSystem : MonoBehaviour
{


    private static KeyPressEvent keyEvent;
    private static MouseEvent mouseEvent;

    static InputSystem() 
    {
        keyEvent = new KeyPressEvent();
        mouseEvent = new MouseEvent();
    }

    // Start is called before the first frame update
    void Start()
    {
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    void FixedUpdate()
    { 

        

    }



}
